For Alpha, it sets your object’s opacity. Mix Percent, you’ll have to discover that on your own. If you’re good enough you can make something like this on the arm (made by me): Just use Blend color for now because we’re not using Mix Percent, and putting on a color with Mix color won’t do anything for now.īasically spawn a cube, resize, recolor and repeat. You can do this thing on other body parts too, just make sure when in a part where in can bend, go to properties to switch parts. For example, if you decide to parent a cube to a human’s body and want it to stay on the lower part of the bend, go to properties and uncheck “Upper half”.Īfter you’re finished with it, you can post it to a website called Mine-imator Forums () where people can view it and download it, but make sure not to post random stuff or post silly things because the community there is brutal and you can have negative reputation if enough people downvotes your posts. This is an example of a human rig I made with Mine-imator, along with a. gif animation:įor today, I am going to do a review of Mine-imator. Mine-imator is a Minecraft animating program that is very easy to use, though you can step up to more advanced things later. You have an animation bar and you can click on a frame and move anything in the project and it will animate. You can also pose creatures, players and rigs (I’ll tell you more about rigs later) to make a scene for a render. You can create shapes and attach them to a base object (called a “parent object”) to make cool features like fingers, details, and weapons. You can also import chunks from worlds to the program, which is very cool. You can also download rigs from the internet. Here is the following tutorial on how to download rigs: Rigs are wonderful stuff you can get for any 3D program, including Mine-imator.
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